﻿//#define USE_DUNGEONBUDDY_DLL
using System.Collections.Generic;
using System.Linq;
using Styx;
using Styx.CommonBot;
using Styx.CommonBot.POI;
using Styx.Pathing;
using Styx.WoWInternals;
using Styx.WoWInternals.WoWObjects;
using Styx.TreeSharp;
#if USE_DUNGEONBUDDY_DLL
using Bots.DungeonBuddyDll;
using Bots.DungeonBuddyDll.Profiles;
using Bots.DungeonBuddyDll.Attributes;
using Bots.DungeonBuddyDll.Helpers;

namespace Bots.DungeonBuddyDll.Dungeon_Scripts.Classic
#else
    using Bots.DungeonBuddy.Profiles;
    using Bots.DungeonBuddy.Attributes;
    using Bots.DungeonBuddy.Helpers;
namespace Bots.DungeonBuddy.Dungeon_Scripts.Classic
#endif
{
    public class SunkenTemple : Dungeon
    {
        #region Overrides of Dungeon

        public override uint DungeonId
        {
            get { return 28; }
        }

        public override WoWPoint Entrance
        {
            get { return new WoWPoint(-10292.47, -3990.68, -70.85); }
        }

        public override WoWPoint ExitLocation
        {
            get { return new WoWPoint(-318.16, 94.90, -91.31); }
        }

        public override void RemoveTargetsFilter(List<WoWObject> units)
        {
            // don't kill MCed party members.
            units.RemoveAll(
                o =>
                {
                    if (o is WoWPlayer)
                        return true;

                    if (o.Entry == AtalaiDeathwalkersSpiritId)
                        return true;

                    return false;
                });
        }

        public override void IncludeTargetsFilter(List<WoWObject> incomingunits, HashSet<WoWObject> outgoingunits)
        {
            foreach (var unit in incomingunits.Select(obj => obj.ToUnit()))
            {
                switch (unit.Entry)
                {
                    case 6066: // Earthgrab Totem
                        outgoingunits.Add(unit);
                        break;
                }
            }
        }

        public override void WeighTargetsFilter(List<Targeting.TargetPriority> units)
        {
            foreach (var p in units)
            {
                WoWUnit unit = p.Object.ToUnit();
                if (unit != null)
                {
                    if (unit.Entry == EarthgrabTotemId)
                        p.Score += 500;
                }
            }
        }

        #endregion

        #region Root

        private const uint EarthgrabTotemId = 6066;
        private const uint AtalaiDeathwalkersSpiritId = 8317;

        private LocalPlayer Me
        {
            get { return StyxWoW.Me; }
        }

        [EncounterHandler(0, "Root")]
        public Composite RootBehavior()
        {
            AddAvoidObject(ctx => !Me.IsCasting, obj => Me.IsRange() && Me.IsMoving ? 8 : 5f, AtalaiDeathwalkersSpiritId);
            return new PrioritySelector();
        }


        [EncounterHandler(46077, "Lord Itharius", Mode = CallBehaviorMode.Proximity, BossRange = 30)]
        public Composite QuestPickupHandler()
        {
            WoWUnit unit = null;
            return new PrioritySelector(
                ctx => unit = ctx as WoWUnit,
                new Decorator(
                    ctx => !Me.Combat && !ScriptHelpers.WillPullAggroAtLocation(unit.Location) && unit.QuestGiverStatus == QuestGiverStatus.Available,
                    ScriptHelpers.CreatePickupQuest(() => unit)),
                new Decorator(
                    ctx => !Me.Combat && !ScriptHelpers.WillPullAggroAtLocation(unit.Location) && unit.QuestGiverStatus == QuestGiverStatus.TurnIn,
                    ScriptHelpers.CreateTurninQuest(() => unit)));
        }

        #endregion

        [EncounterHandler(5710, "Jammal'an the Prophet", BossRange = 100, Mode = CallBehaviorMode.Proximity)]
        public Composite OgomTheWretchedEncounter()
        {
            const uint flamestrikeId = 12468;
            AddAvoidObject(ctx => !Me.IsCasting, 5, flamestrikeId);
            AddAvoidObject(ctx => !Me.IsTank(), obj => Me.IsRange() && Me.IsMoving ? 10 : 6, o => o is WoWPlayer && o.ToPlayer().HasAura("Hex of Jammal'an") && !o.IsMe);

            // clear room of argo.
            List<WoWUnit> targets = null;
            return
                new PrioritySelector(
                    ctx => targets = ObjectManager.GetObjectsOfType<WoWUnit>().Where(u => u.IsValid && u.IsAlive && u.Entry == 5271).OrderBy(u => u.DistanceSqr).ToList(),
                    new Decorator(
                        ctx =>
                        targets != null && targets.Count > 0 && Targeting.Instance.FirstUnit == null && Navigator.CanNavigateFully(StyxWoW.Me.Location, targets[0].Location) &&
                        BotPoi.Current.Type == PoiType.None,
                        new Action(ctx => ScriptHelpers.MoveTankTo(targets[0].Location))));
        }


        [EncounterHandler(5722, "Hazzas")]
        [EncounterHandler(5721, "Dreamscythe")]
        [EncounterHandler(5720, "Weaver")]
        [EncounterHandler(5719, "Morphaz")]
        [EncounterHandler(5709, "Shade of Eranikus")]
        public Composite HazzasEncounter()
        {
            WoWUnit boss = null;
            return new PrioritySelector(ctx => boss = ctx as WoWUnit,
                ScriptHelpers.CreateDispellEnemy("Deep Slumber", ScriptHelpers.EnemyDispellType.Magic, () => boss),
                ScriptHelpers.CreateAvoidUnitAnglesBehavior(ctx => !Me.IsTank() && boss.Distance < 15 && !boss.IsMoving, () => boss, new ScriptHelpers.AngleSpan(0, 180)),
                ScriptHelpers.CreateTankFaceAwayGroupUnit(() => boss, 10));
        }
    }
}